HunterDavis.com

(Review) Doom (2016)

Doooooooooom! (2016) is very much a game about speed. There is no run button. You are always running, and fast. The original Doom had you moving at something like 40mph and this feels faster. At times much faster. It’s a speed that I hadn’t even realized I’d forgotten, but I had. Perhaps you had too. This game feels like Quake 3 on steroids, in the best way. You want to yell out “parkour!” as you fly across the screen, climbing up high ledges and bouncing around. The enemies too, they’re moving like little red speed devils, darting and throwing fireballs and raising hell.

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Review: Lightning Returns: Final Fantasy 13-3

Here I am, a full six months early with my review for Final Fantasy 13-3, wondering what the hell it is I just played. Sure, it says Final Fantasy on the box. Sure, it’s got all of the characters from the last 2 games, and even some of the mechanics. Wow though, I mean wow. What the hell did I just play?

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Quit The Drip Legit

Quit The Drip Legit is a combination of two of my favorite things:

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Emotional Gaming: Fallout 4 vs. Ori and the Blind Forest

I spent almost 100 hours playing through Fallout 4, and easily spent an additional 20 watching a friend play. With an emotionally gripping intro, huge open world, fun (light) city-building, crafting mechanics, and a prolific RPG skills/feats tree Fallout 4 has all the elements of a gaming masterpiece. I paid 60$ for Fallout 4.

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Review: Final Fantasy XIII-2 (Steam Edition)

13 months ago I published my review of Final Fantasy XIII. Shortly thereafter, I picked up the sequel FFXIII-2 and began a new weekly ritual.

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(Tutorial) Using Sourcegraph In Your Android GitHub Flow

Tagged: android git github source-code

As I was reading my daily news articles the other day, I came upon a fascinating piece of oddly-licensed software: Sourcegraph. It’s a Git server with much the same features as GitHub, only with the added “code intelligence” feature. Code intelligence is a parsing engine that allows for the same smart-lookup (and quick-lookup) features you’d find in an IDE, only available in your browser while viewing the repository.

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Ratchet and Clankdown (Sunset Overdrive Review)

Something was bugging me. I had put 5 hours into Sunset Overdrive, and some elements of play were evoking a sense of Déjà vu. Sure, there were the obvious allusions to Crackdown. The ominous voice, the hidden orbs, the open wold city. Hell, I bought the game knowing it was Crackdown-esque, that was part of the appeal for me. No, this feeling, it was from another game. I dug deeper.

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No Tools, (No External Power Supply) Xbox HDMI Output (Video)

So you’re wanting to play one of the many original Xbox games that isn’t backwards compatible with your new Xbox 360 or Xbox One system. That’s cool, and everything is going great until you go to drag out your old Xbox and remember that your TV only has HDMI. Not wanting to clutter up your wall with another plug, and not wanting to take the lid off of your Xbox, there’s still another way!

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Review: Deadpool (2013)

Regardless of how you feel about Disney’s acquisition of Marvel, as a reviewer of video games it became a very bleak time in the early months of 2014. There was more than one calamity that befell consumers as a result of that purchase. All Activision Marvel games lost their license. All future video game license deals for current properties were off the table, and current games were pulled from digital stores. That meant no more “Marvel vs Capcom”, and no more Deadpool. While many of us had time to play the Vs series, Deadpool had just been released 6 months prior to the merger. It hardly had a chance. So color me surprised when I found a used copy hiding at my local big-box store.

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The Spirit Of The Zipit Lives On

As many of my readers may know, I’m a big fan of Kickstarter. I’ve backed a metric tonne of half-baked projects and bad ideas, and I love that we have platforms that allow us to shoot for the moon and try crazy things.

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