As someone who hacks up every console he’s ever gotten, my PS3 has been rocking a Linux enabled CFW for some time now (remember that tutorial I did way back on turning your Linux PS3 into a cross-compilation powerhouse?). As such, I’ve gotten the banhammer from Sony PSN networks, and if I want to play some multiplayer games with my PS3, I’m out of luck except for LAN play. This is fine, as there’s always tunneling applications such as Xlink Kai, or so I thought. It’s been quite a while since I last looked into XLink Kai. This article was originally going to be titled “Xlink Kai Arm Port”, however the XLink Kai developers have decided to close source their project. That’s their prerogative and if they feel it contributes to the quality of their project it’s within their purveyance to do so. That said, it just doesn’t jive with me. One can argue the effectiveness of closed source solutions but at the end of the day Xlink Kai would have had a fully working ARM port working on all the billions of Arm devices today if they had left their source open, because I would have ported it this weekend.
Anyway, things being what they are I decided to get their main competitor (XBSLink) running on the ARM platform. Some of the ps3 hacker blogs have been talking about XBSLink lately, and I thought it’d be an optimal application for a little ARM box (a pogoplog perhaps). This will allow you to run the XBSLink daemon on your ARM based Linux box (hopefully pulling 4 watts or less like mine is) and save you the hassle of running a full 400 watt multi core many gigahertz PC for a frikkin port forwarding application. Read on for the setup tutorial. I had gone into this article prepared to walk you through a full compilation and porting tutorial, but it turns out it’s not necessary. Read on for the full guide!
